Companion
object Companion
Functions
Link copied to clipboard
fun <ID : Any> simulatePeripheral(identifier: ID, addressType: AddressType = AddressType.RANDOM_STATIC, type: PeripheralType = PeripheralType.LE, proximity: Proximity = Proximity.IMMEDIATE, builder: PeripheralSpec.Builder<ID>.() -> Unit = {}): PeripheralSpec<ID>
Simulates a peripheral with given ID and proximity.