TransitionMessage

The base interface for a message that can initiate a non-immediate state transition.

Properties

Link copied to clipboard
abstract val delay: UByte

Message execution delay in 5 millisecond steps.

Link copied to clipboard

Defines if the message should be sent as an acknowledged message.

Link copied to clipboard

Defines if the message should be sent or was sent as Segmented Access Message. By default, this returns false. To force segmentation for shorter messages return true despite payload length. If payload size is longer than 11 bytes this field is not checked as the message must be segmented.

Link copied to clipboard

Whether the message is a Vendor Message, or not.

Link copied to clipboard
abstract val opCode: UInt
Link copied to clipboard
abstract val parameters: ByteArray?

Access layer payload, including the Op Code.

Link copied to clipboard

Defines if the message should be sent or has been sent using 32-bit or 64-bit TransMIC value. By default MeshMessageSecurity.Low is used. Only Segmented Access Messages can use 64-bit MIC. If the payload is shorter than 11 bytes, make sure you return true from MeshMessage.isSegmented, otherwise this field will be ignored.

Link copied to clipboard

The Transition Time field identifies the time that an Element will take to transition to the target state from the present state.